Talk:ZPortal

Custom things mapping
The content descriptions and DECORATE lump allowed to compile the following custom things mapping file for DMMPST (TSV format): 2	30034	Portal gun	ZPortal#Custom weapons 2	30034	Sticky portal gun	ZPortal#Custom weapons 2	30039	Mobile portal gun	ZPortal#Custom weapons 3	10471	Portal ammo	ZPortal#Custom items 5	30035	Portal termination device	ZPortal#Custom items 5	30040	Portal camera (red)	ZPortal#Custom items 5	10492	Extra time	ZPortal#Custom items 7	30038	Droid	ZPortal#Custom objects 7	30041	Droid	ZPortal#Custom objects 7	30042	Companion cube	ZPortal#Custom objects 7	30043	Pushbox	ZPortal#Custom objects 7	30045	Plasma turret	ZPortal#Custom objects 7	30046	Flamehead	ZPortal#Custom objects
 * 1) class	thingID	wikiname	wikilink

Please let me know any improvements/corrections. And here's how you can help with mapping files for other WADs.

Getting mod to run
Does this mod run for everybody else? It gives me the following error message upon load-up:

Script error, "zportal.pk3:decorate" line 1215: State Whitelight.0 links to a state with incompatible restrictions.

By the looks of it, this mod seems to be broken. --Gregor (talk) 16:11, 28 August 2023 (CDT)
 * I tested it on Zandronum and it works fine, seems indeed broken on the latest GZDoom, presumably requiring an earlier version. This and Prime Directive are recent examples of broken GZ mods, I guess I should bring this up to the GZDoom developers at some point. --Dynamo128 (talk) 16:12, 28 August 2023 (CDT)
 * Indeed. When I loaded it with a contemporary version of GZDoom (v.1.1.06 in my case), it worked just fine. --Gregor (talk) 17:20, 28 August 2023 (CDT)